Bullet
Role: Default basic projectile
Pool size: 100 per session
Effects: none (base damage)
Big Bullet
Role: Upgrade — high-damage projectile
Damage: +200% via ModifyDamageEffect
Pool size: 10 per session
Effects: ModifyDamage +200% IgnoreDodge
Source: CritChance Super (Big Bullet Punishment) — fires Big Bullet at the right-side enemy
Bomb
Role: AOE explosive
Damage: +150% via ModifyDamageEffect
Knockback Force: 0.5
Pool size: 10 per session
Effects: ModifyDamage +150% DisableCritical BombKnockback (F=0.5) IgnoreDodge
Source: ClawSize Super converts Bullet → Bomb (5% chance)
Snowball
Role: Freeze projectile
Damage: DisableDamage (does no direct damage — only freezes)
Freeze chance: 100% on hit
Pool size: 10 per session
Effects: DisableDamage Freeze 100% IgnoreDodge
Source: Standalone via Frostbite skill setup (snowball is an ammo type, NOT a conversion target)
Confirmed: ONE conversion exists in the bundleПідтверджено: у бандлі ОДНА конверсія
| Skill / Source | FromЗ | ToДо | Chance |
| ClawSize Super (only) | Bullet | Bomb | 5% |
NO Bullet→Snowball conversion exists. Frostbite Super adds AmmoExplodeOnFrozenEnemies — makes Snowball explode on frozen targets (radius 0.65). Snowball spawns are tied to Frostbite skill setup, not a conversion.НЕМАЄ конверсії Bullet→Snowball. Frostbite Super — це вибух Snowball на заморожених (радіус 0.65).