5 heroes · 100 levels · milestone bonuses · CORRECTED unlock costs
13 skills × 3 tiers + Super · CORRECTED to 3 per draft (not 5)
42 enemies × 3 archetypes · 16 bosses · special abilities
16 biomes · per-wave detail with Lane/Distance/Level
4 ammo types · CORRECTED Big Bullet stats · 1 conversion (ClawSize Super)
Tower 100 · Dungeon
50 · HuntPass · LuckyBall · StarTrail · AFK
FULL Shop SKU costs + IAP mappings · Vendor 15 items · Conversion FIXED
Relics per-rarity costs · Meta ranks · CORRECTED Feature unlock map
NEW · 30 quest configs · 17 classes · Daily/Weekly/Achievements
Canonical damage formula · stacking pools · 4 worked examples · ammo+skill additive pool finding
F2P vs paying 30-day · daily/weekly currency flow · bottlenecks · time-to-unlock
OnlineConfigs framework · 1 experiment × 4 arms · Google Sheets-driven · live values not in APK